Studies
Questions given enough structure to test their material, spatial or experiential consequences.
works
Ideas accepting material, timing, interaction and limit.
Works follows concepts as they become spatial, physical, sonic, procedural or interactive propositions. Some remain studies. Some develop into prototypes or situated forms. Their state matters as much as their promise.
Catalyst Design is the wider creative and systems-design practice.
Questions given enough structure to test their material, spatial or experiential consequences.
Early objects, environments and interactions built to expose what still needs to be learned.
Work shaped by a particular place, programme, material condition or field of relation.
Works in which rhythm, gesture, listening and movement become part of the architecture.
Texts and interpretive objects through which a project develops memory, boundaries and form.